Palworld Version 0.1.4.0 Patch Notes Today: Latest Updates & New Changes - SarkariResult

News: A prevalent issue players faced involved the game unexpectedly crashing in specific scenarios. Fortunately, developers have swiftly tackled this concern by resolving the underlying bug responsible for these disruptions. As a result, players can now relish a seamless gaming experience devoid of sudden interruptions.

Palworld Patch Notes Today Version 0.1.4.0 - Significant Improvements

News: A prevalent issue players faced involved the game unexpectedly crashing in specific scenarios. Fortunately, developers have swiftly tackled this concern by resolving the underlying bug responsible for these disruptions. As a result, players can now relish a seamless gaming experience devoid of sudden interruptions.

Capturing Other Players’ Pals:

Previously, there was a bug that enabled players to capture another player’s pal or base pal if its HP dropped to 30% or lower, just by using a sphere. This problem has been rectified, ensuring that players cannot capture other players’ pals without consent or through unfair means.

Enemies Getting Stuck in Walls:

Players frequently observed enemy pals becoming stuck in walls due to charge attacks. This problem has been addressed, ensuring that enemy pals no longer encounter obstacles navigating through walls or getting trapped during combat.

Fixed Guild Data Corruption Issue:

A notable fix has been deployed to prevent game crashes and data corruption when the guild’s accumulated number of captured pals approached approximately 7000. Now, even if the total number of captured objects surpasses this threshold, the game will remain stable without crashing. However, it’s crucial to acknowledge that save data that had already reached this state before the update might still encounter loading issues. Developers are actively working on a permanent resolution for this concern.

Primary Setup – Improved Functionality:

Mouse Key and Numeric Keypad Support:

The latest update introduces support for mouse side keys and the numeric keypad in keyboard key configuration for the game. This enhancement offers players additional choices to customize their gameplay experience according to their preferences. Moreover, further enhancements are in the pipeline, with plans to include support for interact key configuration, providing players with even more control over their gaming interactions.

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Gamer Concerns – Addressed Issues:

Double Damage Bug Fix:

Players participating in dedicated servers and co-op (online) mode previously encountered a bug where they would incur damage twice. This issue has been successfully addressed, guaranteeing fair and balanced gameplay for all participants.

Reduced Movement Speed Limit:

Previously, players faced a restriction where they couldn’t move at extremely low speeds upon surpassing the weight limit. This limitation has now been removed, granting players the freedom to move at any speed regardless of their weight.

No More Wall-Passing When Dismounting:

The issue where players could pass through walls upon dismounting has been resolved. Now, players will safely dismount without experiencing accidental wall penetration.

Lifmunk Effigies’ Capture Power:

The bug that caused the reset of capture power enhanced by Lifmunk Effigies when using memory reset drugs has been patched. Players can now enjoy consistent capture power without experiencing any unexpected changes.

Armor Slot Fix:

The issue of armor being erroneously equipped in the wrong slot has been addressed. Players can now correctly equip their armor without any misplacements.

Improved Camera Positions:

The camera positions of several pals have been adjusted to enhance visibility when mounted, thereby improving the overall gaming experience. Players will now have better perspectives while exploring the game world.

Infrastructure Challenges – Enhanced Gameplay:

No Hunger for Manually Assigned Pals:

Pals that are manually assigned to a breeding farm will no longer experience hunger, ensuring their assigned tasks remain uninterrupted. This enhancement streamlines Pal management, enabling players to concentrate on other aspects of the game without concerns about their Pals’ well-being.

Key Change for Lifting Pals:

In order to mitigate accidental actions, the key for lifting Pals has been modified from F to V (Pad: X to Y). This adjustment minimizes the likelihood of unintended actions that could potentially impact gameplay.

Reduced Fire Spreading:

The speed and range of fire spreading on wooden buildings have been decreased. This adjustment is aimed at curbing extensive fire damage and promoting a more balanced gameplay experience.

Fixed Manual Work Assignments:

Under certain circumstances, players experienced issues where manual work assignments couldn’t be set at all. This problem has been rectified, enabling players to assign tasks to their Pals without encountering any hindrance.

Raids and High-Level Relaxaurus:

The issue where extremely high-level Relaxaurus would attack the base during raids has been addressed. Players will no longer encounter overpowered attacks from these high-level Pals during raids.

Preventing Base Pal Stuck:

Multiple measures have been implemented to prevent base Pals from getting stuck. These adjustments enhance the overall stability of the gameplay environment and ensure that Pals can continue to perform their assigned tasks efficiently.

Item Transport Issues:

Previously, Pals would become stuck while transporting items, causing them to drop the items on the spot. This issue has been resolved, enabling Pals to smoothly transport items without any interruptions.

Tree Cutting Fix:

Previously, Base Pals would persist in cutting down trees that were already felled. This issue has been rectified, ensuring that Pals do not waste their time and effort on trees that have already been cut down.

Falling Damage Bug Fix:

Pals at the base were inexplicably experiencing falling damage, putting them at risk of severe injury. This bug has been addressed and fixed, guaranteeing the safety and well-being of Pals within the base.

Floating Pal Issue:

The issue where Pals at the base would float under certain conditions has been resolved. Players will no longer witness Pals unintentionally floating within the game world.

Farm Building Floor Assignment:

If a farm was previously constructed on the second floor or above, work Pals would encounter difficulties moving on the floors below. This issue has been rectified, enabling Pals to move freely between floors in farm buildings.

Supplementary Updates:

Corrected Text Errors:

Text inaccuracies within the game have been rectified, ensuring players receive precise and clear information.

Anti-Cheating Measures:

To uphold fair play, measures have been implemented to deter cheating and the unauthorized acquisition of other players’ Pals. These measures are instrumental in maintaining a balanced and enjoyable gaming environment for all players.

Minor Fixes and UI Enhancement:

Various minor fixes and improvements have been implemented, including the addition of a UI key guide. These enhancements further refine the game and offer players a seamless gaming experience.

In conclusion, the latest version of Palworld, 0.1.4.0, introduces numerous improvements and fixes aimed at addressing various issues reported by players. The developers have dedicatedly worked to enhance the gameplay experience, offering players a more stable and enjoyable environment. With these changes, players can anticipate an even better and smoother gaming adventure in Palworld.

FAQs:

Q1: Is it permissible to seize pals belonging to other players without their consent?

A1: There was an issue previously where players could seize another player’s pal if its health dropped below 30%. However, this problem has been rectified. Currently, players cannot seize pals belonging to other players without consent or through unfair means.

Q2: What occurs when the collective tally of captured pals within the guild surpasses 7000?

A2: A significant update has been introduced to avert game crashes and data corruption when the guild’s total count of captured pals approaches 7000. The game will no longer crash even if the aggregate number of captured pals exceeds this threshold. However, pre-update saved data may still encounter loading issues if it surpasses the limit. Developers are actively working on a permanent resolution for this concern.

Q3: What enhancements have been implemented to deter cheating and the pilferage of other players’ pals?

A3: Various measures have been instituted to foster fair play and deter cheating and the unauthorized seizure of other players’ pals. These efforts are aimed at upholding a balanced and enjoyable gaming atmosphere.

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